Download Developer's Digital Media Reference: New Tools, New Methods by Curtis Poole PDF

By Curtis Poole

Designed for media pros operating throughout a large variety of codecs, Developer's electronic Media Reference is a superb reference advisor for these holding speed with this dynamic undefined. As "convergence" among the area broad net, multimedia, and tv construction groups maintains, there's an elevated call for for pros to familiarize themselves with the various new supply contexts, together with hybrid DVD (where electronic video content material and laptop facts continue to exist an identical disc), interactive television, and streaming media. Developer's electronic Media Reference covers crucial applied sciences equivalent to SVG (scalable vector graphics), SMIL (Synchronized Multimedia Integration Language, a markup language for growing animations at the web), MPEG-4 (compression average for streaming audio/video), and Dynamic net purposes. as well as serving as a quick-look-up advisor, this article is geared up to provide an explanation for state-of-the-art significant media: server-based architectures, disc-based architectures, distribution architectures, and merging/shared architectures. each one subject is mentioned when it comes to the technological background-evolution, present instruments, and creation suggestions and methods. * allows content material creators to paintings throughout modern many media systems: streaming media, broadband, DVD, MPEG, in addition to net television applied sciences* Unites DVD, interactive television, and world-wide-web applied sciences for Audio-Video pros, content material creators, and scholars* offers a complicated roadmap for all media professionals who needs to navigate the hot content-delivery course: convergent television, net, and multimedia applied sciences

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Extra resources for Developer's Digital Media Reference: New Tools, New Methods

Example text

255 Figure 10-2: Digital Content Value Chain . . . . . . . . . . . 258 Figure 10-3: The End of the San Francisco Fox Theatre in 1963 . . . 263 Figure 10-4: Build-to-Order Content . . . . . . . . . . . . 267 Figure 11-1: Digital Media Life Cycle . . . . . . . . . . . . . 277 Figure 13-1: DRM Octopus (Bradley 2001) . . . . . . . . . . . 371 Figure 13-2: Foundational Factors (Bradley 2001). . . . . . . . 375 Figure 14-1: Traditional Development Paths .

386 Table 13-5: Access Control/Routing/Tracking . . . . . . . . . . 389 Table 13-6: Other DRM Technologies . . . . . . . . . . . . . 392 Table 14-1: Cross-Media Production Tools . . . . . . . . . . . 411 Table 15-1: MPEG Specification — Quick Comparison . . . . . . 423 Table 15-2: MPEG Timeline. . . . . . . . . . . . . . . . . 439 Table 15-3: Software MPEG-1 and 2 Encoding Tools . . . . . . . 442 Table 15-4: Hardware MPEG-1 and 2 Encoding Tools .

543 Table A-2: Standards Organizations . . . . . . . . . . . . . . 544 Table A-3: Professional Organizations . . . . . . . . . . . . . 546 xxx Li st of Figur es Figure 2-1: Standard Web Content via TCP/IP . . . . . . . . . . 20 Figure 2-2: Streaming Content via UDP . . . . . . . . . . . . . 21 Figure 2-3: Unicast Distribution — Point to Point . . . . . . . . . 22 Figure 2-4: Unicast Distribution — Point to Multipoint.

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