By Steve Cartwright, G Phillip Cartwright
Education and informational programming has constantly been a massive software of video and is without doubt one of the most vital purposes for multimedia. using know-how in education for undefined, govt, overall healthiness care and schooling has elevated dramatically lately. Video, textual content, pix, animation and sound are mixed in a number of how one can express proposal, angle and technical ability. Designing and generating Media-Based education examines why, how and in the event you can use know-how for education, and describes profitable techniques to making powerful technology-based education. It describes the academic layout strategy, scriptwriting, multimedia authoring, media creation and new, technology-based education supply platforms. one of many subject matters lined are:training supply trends;the education layout process;defining the audience;reproduction, software layout and creation design;scripting and storyboarding;uses of sunshine and color;Written via a highly-experienced education advisor, Designing and generating Media-Based education will supply education pros, company managers, multimedia designers and manufacturers, and videomakers with instruments for designing powerful technology-based education courses. Covers scriptwriting, multimedia authoring, media construction and new, technology-based education supply systemsAccessible to education execs, company managers, multimedia designersComprehensive description of the educational layout approach
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Additional info for Designing and Producing Media-Based Training
To whom will the training effort, budget, and resources be devoted? The trainer should provide a clear audience profile. This profile will dictate the objectives to be written, and it will provide the program producer with valuable information for script development and media selection. Chapter 2 The Training Design Process 27 Audience Profile The profile describes who the audience actually is. It will influence the design and eventually the script of the program. If training is to create a change, then the people it is to change must be identified clearly.
The bottom line for us -as it should be for you- is to create effective programs. Thefive-phase training development process includes the assessment phase, the program design phase, the materials development phase, the implementation phase, and the evaluation phase. Our development process follows the respected Florida State University's Instructional Systems Design (ISD) model created in 1976. Their classic ISD model works for developing training programs. We have modified the model to reflect what it takes to develop technology-based programs, our specialty.
There are many desktop video servers entering the market of training. Precept Software of Palo Alto, California (650-845-5200)is an example of a company that delivers video programming directly to the desktop through client-server software. Called ZPPV, it delivers real-time, full-motion video simultaneously to thousands of people at their desks through existing data networks without expensive hardware additions or upgrades. Multicasting delivers one multimedia stream of video and audio to many Windows viewers at once, instead of the traditional approach of each viewer downloading a complete file before viewing the video.